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Old September 19th, 2005, 01:02 PM
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Endoperez Endoperez is offline
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Default Re: Endoperez

Quote:
Crazy_Bonvine said:
Note to Endoperez:

"Pythium & Ermor: Broken Empire (same units, different magic)"

The therugs are the only goddamn things they both have!

Are you saying that the Theurs are only useful units they have? I find Principes to be exceptional infantry, for both nations.
Or are you saying that the theurgs are the only thing they have in common? From Velites to Triarii, their units are the same, and both also have Standard. Broken Empire doesn't have Hydras, gladiators or Emerald Guards, it has Praetorian Guards and can summon undead. Even Broken Empire can get impressive amounts of undead in surprisingly short time.

Quote:

"I'll use Last of the Tuatha and Vanheim as an example:, because I consider them the two nations that share the closest theme/idea in how they work:
shared abilities: high-def sacred units lacking good protection, mage-commanders with awesome defence, Air magic, human allies with few special elites"

Excuse me for not falling on my knees with awe...2 Boring human empires have something in common for your reasons and because their both empires of homo sapiens...so what?got any pictures of pigs flying???
Again, I'm not sure what your are implying. Are you trying to say that both of those are boring human nations, and that is the reason I find similarities? Neither centers around humans. Last of the Tuatha wins or dies with the Tuatha, the knights and longbowmen are just something to support them. The same things with Vanir, Valkyries and Dwarves of Vanheim; they are the point, the humans are just there so that you have something cheaper to use as cannon fodder and in early game. And, the human parts happen to be pretty different: Knights, Longbowmen and useless militia vs basic shielded spear/sword units, berserkers and Shapeshifters without real ranged units.

Or was your point that there aren't enough differences between two human nations? Unit-heavy Ulm is weaker than most nations under most situations, Marignon has priests, firepower and the power of fire, neither is like Machaka, Mictlan plays differently from anyone else, and as said above, both Man and Vanheim have different powers and weaknesses even in their human armies. The base troops are very similar between the human nations, but magic and special units make the difference.

And it just so happens that I do have a picture of a flying pig. Granted, this isn't from actual game, because Fay Boars aren't very useful melee units. One would need a Flying Carpet or two to transport the "dead" ones back to the main armies, and there are better things to use your Flying Carpets for.

Last edited by Endoperez; August 13th, 2008 at 11:31 AM..
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