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Old September 20th, 2005, 11:36 AM

scJazz scJazz is offline
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Default Problem with Command Hierarchy

I am working on updating/tweaking the Red Storm Rising campaign for DOS SPMBT. I have noticed a problem with the command hierarchy.

If I edit the scenario used for Node 0 in the campaign the command hierarchy is correct. A0 is overall command. B0 commands C, D, E, F, G. H0 commands I, J, K, etc. All of the Company commanders are correctly marked as such as are each of the platoon commanders.

If I add this scenario as Node 0 in the campaign and start the campaign the entire hierarchy shifts so that...
A0 is still marked as Battalion HQ but only commands 3 artillery groups.
B0 commands nothing
C, D, E and F are commanded by the last unit in G platoon G7.
The same is repeated throughout the command structure.

Copies of a saved game from Campaign start and as a single scenario start are attached.
Attached Files
File Type: zip 381245-Strange Command Structures.zip (133.9 KB, 158 views)
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