Thread: 60mm Mortars
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Old September 20th, 2005, 07:44 PM
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Default Re: 60mm Mortars

Quote:
scJazz said:
Quote:
Mobhack said:
<SNIP>
How long were you inside the envelope of the short-legged little critters?
<SNIP>

Cheers
Andy
During scenario 3 of Red Storm I was inside the firing envelope for around 5 turns. Enemy had reasonable visibility (damn american TI!!!) Perhaps you are right though Andy maybe it was a range/visibility/AI just didn't feel like it kind of thing. Makes sense.

Jazz
I set up a quik and dirty test scenario. 1980 or so (there is a gap in 60mm mortars in the USA) US vs palestinian advance.

All objectives in a block, buy 4 60mm mortar sections for the USA and a FO. Place the 60mm so the objective clump is in range, and the Op to spot. Plaestinians set up to advance rifle co over the objectives.

save scenario, and then start AI vs AI. USA AI plots a smoke mission, and then happily drops 60mm HE on the advancing palestinians. Palestinians trip over the FO, and slot it. USA AI 60mm fire dwindles..

If the AI has a target in range, and is aware of it, it will plot even toy 60mm mortars. But not of course, any it had decided to use to drop smoke screens as part of the advance covering mission. Not all were plotted - if the assignment routine plotted everything in range then the first valid target would get an "uncle target" from the AI every time. It evaluates and flips some dice to decide if it will fire on the particular target.

Cheers
Andy
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