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Old September 22nd, 2005, 09:10 AM

Emperor's Child Emperor's Child is offline
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Default Re: Carrier Battles Mod

I saw a few bugs when looking over the CB files (v1.3):

In the intel projects file:

Order Snafu (80% stealth) is set only to read the first of the 5 target message lines. Recommend changing the number target messages value to 5.

I also thought that the large cargo bomb should be detected since you get the 100% stealth small cargo bomb at the same level. Seemed out of sequence to me.

In the vehicle size file:

The battlefortress has the ability "combat to hit defense minus" entered twice, one at 50%, the other at 40%. I’m pretty sure that one of those should have been a combat to hit offence plus since the battle fortress does not have any defined, but the 2 small fortresses do have this.
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