Thread: LAN helper
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Old October 3rd, 2001, 03:05 AM
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Seik Seik is offline
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Default Re: LAN helper

quote:
Originally posted by Aub:
Sequential turns? Oh, I see - it makes total sense now!

Frankly I just never considered seq. turns as an option for multiplayer. And not only because of this bug. For 2 guys spending the evening at SE, seq. turns might be OK. But if more people are playing (e.g. we plan to have 6 or 7 players!), it becomes so painfully slow. Plus, it's a problem if someone drops out, tactical combat is a problem, etc., etc.



Hi Aub,

I ve sent you an email - any idea about the problem?

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