
September 23rd, 2005, 09:24 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,672
Thanks: 4,104
Thanked 5,881 Times in 2,901 Posts
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Re: Playtesting WinSPMBT patch
Andy tells me the problems came from code which fixed weapons deleted on a unit in scenario editor, which some other code change had screwed up. This change buggered up some scenarios where the unit was marked as "changed" for some reason (the scenario designer had changed something not necessarily weapons and that's why some sceanrios were affected and others not. I'm testing this and so far it looks good . Good catch on Scotts part.
Don
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