Re: Playtesting WinSPMBT patch
Andy tells me the problems came from code which fixed weapons deleted on a unit in scenario editor, which some other code change had screwed up. This change buggered up some scenarios where the unit was marked as "changed" for some reason (the scenario designer had changed something not necessarily weapons and that's why some sceanrios were affected and others not. I'm testing this and so far it looks good . Good catch on Scotts part.
Don
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