Re: new to the community
Price point is a bit rough. Not so much for me because my currency is strong against the US dollar, but I still had to think twice.
If you offered digital downloads, you could cut out fixed overheads (CD printing, shipping etc), and then price better for the market, taking into account online player satisfaction (ie. half price, double sales may be equal revenue but the expanded player base would make it a better option).
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