Re: Multiplayer problem - please read
Well it is TCP/IP. Simultaneous moves. Like you said we get fully connected, create our empires and begin play. However the client (doesnt matter whether its him or me) doesnt send their .plr file over. I cant understand why just this bit of the process isnt working, the transfer of the save game is fine just the plr files that are having the problem :/ Would really like some help, this game would be great multiplayer
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