Re: Fighters! What are they good for?
If you've reduced the size of a weapon that already does more than any other AND fires faster, you've lifely got a major balance problem.
Compare the Damage/Kt/turn reload, and see if they are still reasonable (between 0.75 and 1.5)
PS: Could you post the stats for these missiles?
[This message has been edited by suicide_junkie (edited 02 October 2001).]
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