Re: Star Blazers Mod
Sory SJ, you did mentioned. I did fixed it in my computer a few hours after it was released on that Friday, but by then it was too late, since it was already uploaded on the server. It was an easy fix.
Actually, the components (all the components) not increasing with tech level is intentional. The whole story on StarBlazers takes place on a single year (to Iscandar and back to Earth). By the time "Campaign 1" ends its been only 50 days, 315 days still to go. They do have the latest high tech Earth had to offer, at the time of departure. Therefore I did not want any tech leveling up unless is the dooing of Sandor, the science genius of the Yamato. Still the expeience points are handy for the rate of damage repair on the ship (or personal skill), and that can reflect the crew getting better at their job, as they travel to Iscandar.
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