Re: New version issue - defenders attacking
Pyros,
Thanks for the info. I've used the 'reaction turn 98' function and it works well. My concern is that in the pre-patch version when you created a defend scenario, the game automatically set all units to reaction 99. Then you could tweak individual units to react at different turns. Now when I create a defend scenario, all the defenders reaction turns are blank and they advance turn 1. Each formation reaction turn needs to be set manually. For large scenarios this is a chore.
Beeg
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