Re: Carrier Battles Mod
I think I'll try this mod. It looks very well done and polished. Questions (sorry I haven't read the entire thread yet; working on it):
By assigning different strategies, can different carriers have different fighter launch stack sizes? (after the battle, the ships would have to redistribute their respective fighters since fighters won't necessarily return to the ship that launched them)
How important are non-carrier hulls in this mod?
Do drones have any differences in this mod? Are there any advantages to using drones over fighters?
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Slick.
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