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Old September 29th, 2005, 05:04 PM
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Default Re: Couple problems with a mod

Quote:
Wolfman77 said:
First, I have a tech in my tech tree that is supposed to start on level 1 normally with a raise level of 4. No matter what I put in, it always starts at 1 even when selecting to start with all techs.
The game automatically gives you a forced level 1 in the colony tech for your homeworld. IIRC, it matches up the fhe first three techs in the file to Rock/Ice/Gas homeworlds
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