Re: Mid Game+ magic.
Atlantis PD becomes quite powerful after you research Alteration 6: every W1 mage can cast Quickness and spam Frozen Heart. Unfortunately, they can't be reruited from every castle as Marignon's F1 Initiates. I recall someone having great success with Initiates on defence, thanks to the Conjuration spell Will'o'wisp.
Ice Devils are powerful, and one of them even starts with a life-draining weapon that protects him from fire. All of them can cast Quickness and BoW, they have good stats and all except one have full slots (or two, as you mighn't be able to change the Hell Blade away from the one who has it, I don't see why you would). They are also available quite early. They were mainly used in Dom:PPP, where every one of them had the same stats, and there were unlimited numbers of them (in fact, there were no uniques at all).
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