Thread: SE II mod
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Old October 3rd, 2005, 01:50 PM
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Default SE II mod

I've got an SE II mod about done, except the AI. I've speent about a week trying to get the AI to work, and have all but given up. If anyone wants to try, it would be apreciated.

I would also like to call it "SEIIism" and since it is so close to Ed Kolis' SE II mod name I would like to get an OK from him.

The last is that I would like to use, as an opening screen, a compilation of the SE II opening sequence. I don't think there will be a problem with it, as I think I marked everything with it's copyrights. If anyone that has some experienced advice, I would like to hear it.

As soon as I get these last two things done, I will send it out.
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