Quote:
Hiro_Antagonist said:
We *are* still looking at the idea of letting people make their own maps, but if we implement that feature, players would most likely have to make their maps the same way we did -- by editing XML files by hand. This isn't as bad as it would seem. My own process for making maps was to draw them on graph paper or in Paint Shop Pro, and then copy/edit the template map file to fill in the new terrain. That process typically took about 10-15 minutes for each map once the map was designed. If we did implement this feature, it wouldn't surprise me at all if someone made a tool to help with this process, but anyone can roll up their sleeves and edit XML with little hassle.
Anyway, there are all sorts of other complications that come from allowing user-made maps that wouldn't be obvious to players.
-Hiro_Antagonist
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A map maker for this game is a topic I've been thinking about quite a bit lately. I looked, and it seems everything is rolled up into a WAD file. I'm guessing that is where the complications lie. If I could just see how the XML files were structured I would love to take a shot at creating a browser-based utility that outputs an XML file.
If Hiro or anybody wants to contact me about this, please don't hesitate to shoot an e-mail to
ben@nullpixels.com.