Thread: Ermor Themes
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Old October 4th, 2005, 06:20 AM
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Default Re: Ermor Themes

Quote:
NTJedi said:I partly disagree... every nation should have one theme which is extremely powerful for the purpose of new players not getting killed on turn_10 during multiplayer games.
That is not the purpose of themes! Themes are there for flavour, not balance. However, I do not understand why dominions does not simply allow different pretender design points for different players. Why are you not allowed to give a newbie just 80 extra design points? Of course, you can always leave design points unspent and there are the mods, but an option for accepting an 'easy' pretender design cannot be too difficult to implement...
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