Thread: SE II mod
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Old October 4th, 2005, 12:07 PM
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Default Re: SE II mod

The chance of a component getting hit is (hitpoints) / (total ship hp)

Zero hitpoints = never hit.
never hit = never destroyed
at least 1 intact component = ship dosen't blow up.

Once all the other components are gone, your ship wreck tends to become etherial.
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