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SE II mod
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October 4th, 2005, 12:07 PM
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Suicide Junkie
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Re: SE II mod
The chance of a component getting hit is (hitpoints) / (total ship hp)
Zero hitpoints = never hit.
never hit = never destroyed
at least 1 intact component = ship dosen't blow up.
Once all the other components are gone, your ship wreck tends to become etherial.
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