Thread: Capture Ships
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Old September 29th, 2001, 09:05 PM
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Default Re: Capture Ships

quote:
Originally posted by Deathstalker:
hmmmm....this is worth a try, if you are using a 'fleet' the modify the orders so that ALL ships break formation, that way they will follow their own orders instead of the fleet firing orders...might work...(make sure you are using the 'capture enemy ship' strategy..)

I used to have some success with arming ships with trac beams and boarding parties/shield depleters....(components almost 'seem' to have to be in a certain order...try the weapons, then the trac beams, then the boarding component in the ship, maybe that matters for 'what action follows what'.)

Or maybe I am thinking way too hard again....(not the first time.... )




Amasing.

I ve tried all you told, changing fleet tactics .. only send in one boarding ship .. etc. - nothing.
But giving the boarding ships some other offense weapons (additional to the SDs) the tactic works well. Don t understand that.

And what I also don t understand is: I thought giving a ship/fleet the order to stop firing when there are no weapons left they will do so and do not blow away the ship, but in the example they do it.

I know (and understand) that this can happen when the attakcing ships uses missiles but my ship only has beam waepons...

oh, ah, narf.

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