Quote:
Sedna said:
You are in an unenviable position, and I think you have every right to drop out now if you wish, though we will miss hearing your yarns. I should mention that the yarnspinners alliance was formed only once the game was well underway... as I recall during the negotiations about attacking you/Pythium actually. It is also not quite the binding death-pact you make it out to be, since anyone is free to withdraw at any time. Speaking purely hypothetically, and in no way impugning the motives of the good Father, I do not believe it will survive your defeat or departure from the game. There are too many opportunities to have a war with interesting stories on both sides.
I'm pretty sure Panther got the idea for COW from all the wangling involved in this alliance, which (and again, I'm speaking off the record and not as a representative of the Church of Marignon) some members only viewed cynically as a vehicle to eliminate the leader and thus advance their own agenda.
It's probably sour grapes at this point, but I, for one, was impressed by how long you lasted against the combined assault...
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I think I could have put off total defeat almost indefinitely, particularly with ether warriors coming on the scene, but there was just not much point in doing so. As I have said other times I like a good fight to the death, but in this case it would not serve any purpose, the alliance has the game firmly under control.
I don't see that the alliance leaves much room for double crossing, it would be foolish for any other members to join my side as it stands.
Spending all the effort to catch up and then quiting is certainly annoying, but I just can't justify putting more effort in when it won't actually change anything.