Re: Super snipers???
yes cannot imagine they hit anything much at all, however the sniping did stop - which effectivly is a mission accomplished. the only 'traditonal' way of dealing with snipers is infantry sweep, counter-sniping and arty. however if you just chose the most likely hide and blaze away you force a relocation as well.
personally i think the best way to model this is the game is to put a quite low moral on snipers.
OTOH one problem is that - unlike in the orginal SPMBT vehicles that were unbuttened when attacked had a signifcant chance of suffering 1 casulty. this was highly realistic, focing units to button up when they were in high-threat enviornments and cutting down on reaction/detection ranges. in winspmbt i have never seen this happen (e.g. a sniper taking out a tank commander, say). pitty.
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