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Old October 7th, 2005, 11:12 AM

Huntsman Huntsman is offline
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Default Re: The Council of Wyrms - 2 spots open

Quote:
The Panther said:
This works only with pre-placed start conditions. One thing about random starts is the unbalance. In RAND, there are some starting spots that have immense tracts of unclaimed lands in many directions while other players are literally surrounded from the very start.

As far as I could tell in a few tests yesterday, the random start positions are no different than the preset ones. IOW, the randomizing function seems to utilize the preset start locations anyway. The only random element is which nation goes where. So regardless, you're still going to have big tracts of land around some nations while others are all boxed in.

Edit: my bad, I was using OraniaWar for my testing. But anyway, you could still use the method below for randomizing without messing with the preset start locs.

Or, you could just randomize the start locations yourself outside of the game using your own presets. Write all the nation names and preset start locations on small pieces of paper. Put the nations in one hat and the starting locs in another. Shake. Pull a nation and then a start loc. VIOLA! Random start location #1. Repeat.

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