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douglas said:
Oh, right, I'd have to get rid of the shield too. That severely reduces the Belt's usefulness to me, though I'd really like to know how having an animated shield floating around me impairs my ability to dodge attacks. If you house rule that the animated shield doesn't interfere then I might go for it, otherwise I'd say put it up for sale.
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It maintains it's Arcane Spell Failure and Armor Check Penalty, it still restricts the monk. Now, an Arcane Caster, on the other hand, who doesn't have one, could benefit quite a bit..... not as much, granted, but quite a bit.
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douglas said:
Edit: There's a reason serious powergamers practically never use races or templates with a level adjustment for making Sorcerers (or Wizards). The delay in getting more damage dice and, especially, higher level spells really hurts.
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Well aware of it; was, even when creating the character - but then, I created the character unsure of what support would be had, and so made one which could deal with a fairly wide range of situations, including total inablity to get past SR. Sure, there's a Will save - but most things with high will saves and SR usually aren't so grand against the grapple aspect (dragons, of course, are an exception to many different patters....)