Re: Conceptual Balance Mod 5.0
The #armor command seems to work in the following way:
When modifying a unit the first #armor command overrides the first slot(usually a helmet), the second command the second armor slot(usually the armor), the third command the third slot( the shield usually).
It doesnīt matter what kind of armor it is, you can easily give a unit three helmets.You canīt assign more than 3 armor s though.
So for modding purposes you always have to list all the intended armor, except when you only want to modify the helmet, or you only want to modify the helmet and the armor.
But to avoid mistakes Iīd always list the full intended equipment.
#Weapon seems to work the same way, but you can assign 4 weapons to a unit.
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