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Graeme Dice said:
Theyn might be able to, but with 0 taxes it will take a few turns usually. Even at 20% unrest, that's just a 20% chance of failure.
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Combined with the chance they will return with nothing even with 0 unrest raises the percentage beyond what I see as beneficial and tossing them into research will not only remove the existing unrest but improve research.
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Graeme Dice said: those three hunters will either be enough of a defense, as they are against small attacks, or will be hopelessly defeated.
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Unlike your games I've seen not only small attacks and huge defeats but very close magic casted and non-magic casted battles. Those close battles really are fun to watch.
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Graeme Dice said:
If your opponent is spending gems on call of the wild, you will win the resources war fairly simply.
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You're forgetting the Soulstone allows its wielder to cast call of the wild for free every turn... combined with madmen or a hordes from hell and you'll pray for those blood mages each have a pair of blood slaves.
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Graeme Dice said:
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NTJedi said:In some of the more recent games I've played we agree to only building a fixed amount of castles which causes players to use castle-types more efficiently and strategically instead of watching most people jump into mass-castle building. As a result the hunters are not always behind castles.
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That's a problem with the house rules you chose, not the game itself.
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Players having to use castle-types more efficiently and strategically is a problem to you

... sounds like mass-castle building is more the problem since it's expected to be seen in multiplayer games.
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Graeme Dice said:
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NTJedi said:Yes this is one strategy and to supply those priests one hunter will be needed per temple. And managing the unrest for those hunting provinces is the extra management. On large maps a player will definitely notice this.
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You will be managing the unrest every five turns or so anyways.
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The point is Mictlan has to have blood hunters, priests sacrificing and adjusting unrest just to push or keep alive the domain. All which brings extra micromanagement. This was mentioned long ago in previous topics as well.