Re: Game has [b]almost[/b] begun!
The flying boots came out requiring W2 to build instead of the intended A2. Actually, I find this amusing in that the powerful air nations can't get flying boots as readily as the nations with the water mages. It might actually be better that way.
Also, will the militia with two shields make someone actually want to build them?
I suppose we can use 5.1 or the above mod to fix this, I really don't care much. I resent the files to Alneyan's other email address and if he can fix these two itmes in starting the game, then fine.
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