Quote:
Actually, most of these issues can be solved by a properly run server, which means NO QUICK HOST!!!!
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Case closed.
I could counter-point every single item on your list based on my personal experiences but you've already done that with your disclaimer quoted above. Really, it depends on the specific server and configuration settings. Making a blanket statement saying "all server games are horrendously inefficient and cumbersome!!" (in so many words) is rather unfair.