View Single Post
  #2  
Old October 15th, 2005, 03:57 AM
Hiro_Antagonist's Avatar

Hiro_Antagonist Hiro_Antagonist is offline
Second Lieutenant
 
Join Date: Mar 2005
Location: Seattle, WA
Posts: 571
Thanks: 0
Thanked 0 Times in 0 Posts
Hiro_Antagonist is on a distinguished road
Default Re: Redrawing the Character Portraits?

All of the graphics in the game are completely modable.

Sometime soonish I'll release a 'graphics mod guide', detailing the specifics of how to edit all of the images.

In the meantime, here's the super-fast explanation:
-If you replace any images, don't forget to back up the originals in case you decide to go back. The easiest way is probably to just zip the whole images folder before you change anything.
-Your new files should use the exact same filenames, image types, and framesizes as the current images.
-You can replace one image, multiple images, or all images -- your choice.
-There are 5 shades of team colors used in images with team coloring. (unit tiles, full unit images, group photos, flag images.) These colors, in order of darkest to lightest are:
#661430
#CC295F
#FF0055
#FF99BB
#FFCCDD
You can see how these colors are used by cracking open any of the existing unit images. Basically, anyplace you want to have team-colored pixels, use those colors. The engine will change those colors to the team colors automatically, with the general shade/hue of the color above matching the shade/hue of the final team coloring. You will never actually see the color listed above in the game, because it's replaced.

If you'd like, feel free to post any replacement art you come up with and want to share with others!

-Hiro_Antagonist
__________________
Tiny Hero Game Studios
Makers of "Land of Legends"
Reply With Quote