Re: OT: Narf has gone looney and wants to GM.
As the DM, it's part of my job to be able to make any given character quite useless during a given encounter; in fact, I can make pretty much any one character inneffective:
Jason: Monster has big grapple modifiers, high will saves, and reasonable SR - Jason quite stuck.
Kaylin: Monster has heavy SR.
Derrel: Monster is in the air or otherwise out of reach.
Elorin: Monster has heavy SR and a Wind Wall that deflects arrows.
Kibin: Monster is immune to sneak attack (can be done many ways) and has DR 10/whatever. Helps to either have good fort saves or be immune to paralysis.
I can also make multiple characters inneffective simply by combining the above properties - An Evil monster with a good grapple check, high SR, capable of casting Wind Wall, and immunity to critical hits - a Clerical Giant Lich, say, with armor of Invulnerablity - could pretty much only get hurt by Derrel. A few Dispel Magic's could ruin it's day, of course, but if multiple copies are prepared....
Well, I'm sure you get the idea. Which reminds me... who hasn't shined for a while?
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Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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