Thread: Just an idea
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Old October 3rd, 2001, 09:38 AM
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Default Re: Just an idea

The other obvious advantage to tracking morale is that it could be used to balance the crew insurrction op, which is over-simplified and unbalancing.

If a high-morale crew had a better chance of resisting the op, it would be much less powerful.

Other things to affect morale:
Shore leave: hanging about above friendly planets (own or allied) could increase morale. Perhaps the planet's happiness rating could be taken into account (rioting planets reduce ship morale because the crew don't get shore leave.)

Supplies: Running out of suppplies would reduce morale, because no-one likes emergency rations.

Facilities and components: I think there should be facilities and components for this, but *not* with system- wide affects.

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