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Emperor's Child said:Again, I've never experienced a "turtler", but a on/off switch is not mutch different from building a separate grav shield facility and then halting the construction one turn from completion. This is pretty much the same effect as an on/off switch.
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Not so. An on/off switch would allow the turtler to switch the grav shield off at any given moment without having to wait until the other grav shield's finished, also an on/off switch doesn't (necessarily) cost resources.
I personally prefer Alternative 5. You can't support a turtle without a resource base spanning multiple systems, unless you're in a trinary system with three fully populated, fully exploited sphereworlds. Also, it allows people to still use the shield to prevent an enemy solar nuke from hitting the system, keeping it just long enough to allow a fleet to take out the solar-nuke after which you scrap the shield.