quote:
Originally posted by geoschmo:
I too think that a morale rating for ships would be a wonderful idea. Morale for planets is already sort of in there as happiness. It goes up or down based on different things that happen. Though an enemy glassing someone else's planet isn't one of those. Losing your own planets will affect happiness in the rest your empire though.
Morale for ships though sounds like it would be a lot of work to implement. What if we could get the experience to act as a variable to defend against crew insurrection or the ability of boarding crews. This wouldn't be a perfect solution, but it might be a lot easier to do, and thus might be more likely to happen. What do you think?
Geoschmo
I agree completely with you geoschmo. The second important new thing would be that the experience (= morale) can be reduced by events such as lack of supplies, loss of battles in the system, damaged components of the ship.