Re: The Dominions 3: \"Wishlist\"
I know I already posted it several posts above, but some sort of SERIOUS control over spells cast by mages is sorely needed.
I had all of my water mages cast quickness, and then proceed casting self-buffs (which are actually worthless unless your mages are going to be attacked). THey cast like 10 selfbuffs each, and NOTHING to change outcome of battle - like troop protection, panic, frighten, attack spells. At this point they were about 120 fatigue.
Another time I attacked much weaker independent province. I thought I was going to stomp them into the ground. I check battle report and 3/4 commanders dead. Impossible?!?!
Breath of winter.
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I think all events listed on beginning of turn should be also marked on map. One symbol per province would be enough. For example, eclamation mark "!". If you click on the mark, you get a list of events which happened there. If there was also a battle in that province, you get the usual swords symbol instead, but you can click on the symbol to get list of events and ability to watch replay.
It is simply hard to read the messages, click ok and remember all province names with events.
Another/additional way of doing it would be "map zoom" for all events, not just before battle replay starts.
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Here's my suggestion for extended battle summary:
For both sides separately:
- most kills by (unit type/spell/misc stuff like fatigue)
- most common spells
- high-level spells cast:
- cause of commander's death (for each dead commander)
- amount of units which died to friendly fire. Extra points for type of friendly fire mentioned (Breath of winter, arrows, breath of winter, bolts, inacurate spell, breath of winter, frenzied elephant, or breath of winter)
Just these essential stats would enable me to check each battle quickly. I wouldn't have to view each replay to know what went wrong. I would still do that ocassionaly, but it gets tiresome after a while (if you have to see several longish battles/turn)
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Those who do not understand Master Of Magic are condemned to reinvent it - badly.
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