Re: The Dominions 3: \"Wishlist\"
Something else that's been covered: better user interface for leaders. My ideas for implementation [could be stupid]:
One screen for each leader.
Has the stats and items as current.
Has army list and tactical orders.
Has current strategic. (those 3 could be on "tabs" like MS Excel sheets, maybe. Or pages)
Has arrows for next/previous leader. [in province or on full list.]
Less of a big deal:
This may be in the game already, but is there a spell [like the Ars Magica one] that opens a crack in the ground under someone's feet, they fall in, and the ground closes up again?
I say leave some of the tactical stupidity. Battles are full of chaos and death and mistakes. Arrows fall short. Routing units can't be stopped [hence, "routing."] No plan ever survives contact with the enemy.
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