Thread: Scenario
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Old November 3rd, 2005, 02:41 PM

wilhil wilhil is offline
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Default Re: Scenario

Didn't know you made it! cool, and thanks, as much as it is annoying to loose, it is still fun!

I just love the challenge, even if you dont win... kind of like playing chess against someone who is obviously better than you!

but I think I made a "perfect game" meaning immediantly building space yard and colony ships, colonising planets quickly and effiecently, then building mining and more.

I basically have about 40 planets in total, and filled up with research centers and mines, the moment I got to intel center 2, (still no alien contact) I cut out half the research plants and built intel centers.

I researched counter intel 2, but it doesnt matter, in less than 10 turns, I have about 10-30 incoming intel projects and about ~2 are food contamination, another 2~ are crew insurection and the rest are other annoyances (could be more food contamination and crew insurection!)

basically the only way to get planets back is to send colony ships or transports quicklyand drop civilians, but the next turn they just get turned with crew insurection.

I would be interested to know if anyone has been able to complete this!

I have just edited intel file to try and make counter intel more effecient in this game, as I do not like playing with it (I personally do not like this area in most games) as I really want to finish this scenario

Also, checking cd now for other scenarios!

Thanks
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