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Old November 3rd, 2005, 10:01 PM
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Default Re: OT: Narf has gone looney and wants to GM.

Quote:
douglas said:
About Kibin's hit points, I did a little more searching for the clause about constitution changes due to polymorph not changing HP that I thought I remembered, and here's what I found:

Kaylin's Great Warping is based on Shapechange IIRC
Shapechange is "like polymorph, except..."
Polymorph is "like alter self, except..."
Alter Self says "Your class and level, hit points, alignment, base attack bonus, and base save bonuses all remain the same."
The only mention of hit points in the exceptions noted in Polymorph and Shapechange is the target of Polymorph healing as if having rested for one night.

I'm not entirely sure which way this is supposed to be interpreted. Polymorph makes no mention at all about hit points changing due to changing constitution, either to say that it does or that it doesn't. A strict reading would say that max hit points stay the same because no exception to that provision is noted, but it could easily just be a minor oversight on the part of whoever wrote the Polymorph spell description. On the other hand, it could be a balancing factor to avoid people polymorphing into something with insanely high constitution just to gain HP. I have checked both errata and the D&D FAQ on wizards.com, and neither of them mentions the issue.
Well, my reading is based primarily on
Quote:
Augmented Subtype: A creature receives this subtype whenever something happens to change its original type. Some creatures (those with an inherited template) are born with this subtype; others acquire it when they take on an acquired template. The augmented subtype is always paired with the creature’s original type. A creature with the augmented subtype usually has the traits of its current type, but the features of its original type.
The assorted type descriptions always put the Hit Dice under Features (and thus those 13 d8 Rogue hit dice don't become d12 Dragon hit dice), but the spells specifically change your base stats - so your Con changes, but your rolls don't; the bonus (or penalty) to your HP from the change in con from a Polymorph effect doesn't require you re-roll your HP (thus, HP unchanged), but it does alter your Con bonus HP (thus, total HP altered), but this alteration acts in the same way an Amulet of Health adds to your HP, or Con damage subtracts (although the Con alteration is untyped - sets your base to the listing, but other effects, such as magic or ability damage, can change it later).

Violist - that's Pacific Standard, right? 5:03 PM as I edit this post.
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Of course, by the time I finish this post, it will already be obsolete. C'est la vie.
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