Re: Point limit during scenario design.
Nope
I forget what one it is, but it is something to do with the maximum number an unsigned (16 bit?) can hold, multiplied by the max modifier for assault mission. Any number greater than what we allow, will overflow.
Any change from the type of unsigned used, would be a change to the save game file format, scenario etc files, so it is not going to happen.
Cheers
Andy
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