Re: A Serenity/Firefly Mod
Well, it's not any of those things, so I'll keep looking.
I got the Crybaby working pretty well. The illegal cargo isn't detected, but it fires a torpedo that gets their attention. There's still two things I can't quite figure out, though:
1) Is there any way to get weapons to do 0 damage and still fire? Some sort of unused damage type, perhaps?
2) I made a crybaby layout based on the human satelite with the SlotModder and saved it, everything looks good. But for some reason, whenever you launch it, it has the right layout, but there is no transmitter weapon. But, if you change the layout to the satelite, the crybaby components are attatched. Have I missed something that I needed to change?
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