Re: Any more bug reports?
- Cloaked ships can't remove mines. (If this is a feature, then, the AI must be fixed to decloak their cloaked minesweepers, before try to remove a minefield).
- The AI still want to lay mines, in a location with the max of unit allowed reached (in theory this was fixed in previous patches, but I'm 100% sure that it still happen).
- The AI never try to send population, to colonies that lost ALL the population (for example, after a random event, or after an enemy intel project).
- The AI never use the Resource Converters.
- The AI still want to colonize far away planets, without consider if the colony ship will have supplies or not (although some modded AI's have better colony ships).
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