Re: Dominions 3 Wishlist
Complex Event Modding
Assuming we get the ability to play with Events, it would be fun to have the tools to create Events more complex than are available in the current game.
Here is an example of such an Event, inspired by B0rsuk’s planned Slavic project:
Event: “Rusalka appear in [PROVINCENAME] and lure local soldiers to their doom. These hostile water nymphs are likely to continue their actions until they are driven off.”
The Guts: Rusalka are female Slavic river nymphs. They appear only in a river province, which they cannot leave (they are much like dryads in this respect).
First, the event happens only in Forest or Swamp River provinces. Second, this event only only occurs if Luck scale is 0 or negative. Third, this event cannot occur in a province with a fort in it (this is thematic and prevents a capital from being messed up). Reroll any result that affects a province with a fort. The event:
· immediately reduces province PD to 0, and
· makes the province independent unless nation-controlled troops are present, and
· creates 10+ Rusalka, and
· activates a Beckon spell in the province that triggers during the Ritual Magic phase of each turn in which any Rusalka survive in the province.
Say the Base number of nymphs appearing is 10, adjusted by +5 per Misfortune point. So the worst that can happen is 25 Rusalka in Forest/River/Misfortune 3. Add a Witch leader per 10 Rusalka, and the event is complete. (Unit note: Use Hama Dryad graphic and stats, but change TGA colors from greens to blues, since they are water- as opposed to forest-spirits.)
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