Re: Known Bugs
I just experienced the following:
- I had a ship (BB) with an Emergency Propulsion Pod V, Spaceyard III, and Stealth Armor III, among other components.
- Simultaneous movement. I cloaked the ship, "used" the EPP and ordered a movement which was > the total movement including bonus from the EPP.
- On the next turn, I checked out the ship. It was still cloaked (spaceyard icon changed to repair icon as expected), but the EPP was still "destroyed". i.e. it wasn't repaired by the spaceyard.
Conclusion: Bug. An EPP (see also Emergency Suppy Pod) is supposed to be repaired by a spaceyard, but it won't be repaired if the SY is on a cloaked ship because the SY is treated like a repair bay instead of a SY.
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Slick.
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