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Old October 10th, 2001, 08:37 AM
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Puke Puke is offline
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Default Re: Any more bug reports?

okay, to steer this back on topic from the wishlist, i have another actual bug.

there are still integer overflows in large combats. perticularly sphereworlds. Load a sphereworld with weapon platforms packing (1) nothing but phased shields OR (2) nothing but crystal armor and one P.S. per plat OR (3) nothing but organic armor

and you will get an error when it takes damage. when i tried number 1, i got the error before combat had even begun. me thinks this needs fixing. even if most people dont build sphereworlds or ringworlds, people might want to use them for starting positions in a scenario game or a max tech game.

edit: not to insinuate that my bugs are better than anyone elses, or anything like that.. to expand on the above, i get the same integer overflow error when stationing 1000 fighters on a sphereworld too.. im sitting here with the simulator trying to figure out how to maximize the defenses on one, and i cant seem to do it without crashing the game. I have basically given up and im trying to figure out how to use all of the cargo space, if even on suboptimal defenses, and i cant seem to do that without causing a crash either.
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"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)

[This message has been edited by Puke (edited 10 October 2001).]
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