Re: Abysia CB 5.0 AAR
TURN 54
Double drat! Caelum just hired away God’s Justice! This totally stalls the coast campaign for the foreseeable future. I can make inferior infantry at the rate of 1-2 per province per turn, so it will be 6-8 turns before I can build the number of troops I need over here. Arco may well clean up the key independents long before I can cobble together an effective force. Unless another good merc comes up…not this turn. I do take 24 Blood Slaves. Why is this working so well now after such a long dry spell?
The west continent is stagnant for me this turn. All money must go into the war with C’tis.
In the northeast, the war goes much worse than planned. I do take two provinces the first turn (the good). In one battle, my tactical setup costs me needless casualties (the bad), but worse, in the other battle my Pretender is Feebleminded (the truly ugly)! The only way I have out of this is to research and summon the Faerie Court (Conjuration 8), and I’m only at Conjuration 2 now. That is very far away and nearly half my researchers are in the field at the east bridge. Arrrrgh!
At the east bridge, I break out of my Citadel, slaying all in my path with minimal loss, including his Prophet (Urrah!!). My planned attacks for next turn cover the entire C’tis holdings north of a chokepoint two turns north of his capital. I'm on the march!
Who let the dogs out? Me.
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