quote:
Originally posted by Commander G2:
Try putting 'Nearest' highest in your target priority. That will prevent them from all aiming at the same ship. If you do 'Biggest' or 'Smallest', they could all go toward the same ship.
If they do though that is still a bug IMHO.
I distinctly remember in SEIII that it would calculate the total damage a target could handle and only send that many seekers at each ship. Unless of course you had the enemy way out numbered. But even then it would spread out the missles more or less evenly. If SEIV isn't doing that, it should.
Geo