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New Game: Fun Sites
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November 25th, 2005, 05:54 PM
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Re: New Game: Fun Sites
The Curing Waters
(W4)
A commander can enter to cure disease for himself and his troops (40% chance per unit per turn).
Field of Clover
(N4)
Luck scale increases in the province.
Effects of curses are suppressed while in this province.
There is a very small chance each turn that a cursed unit may lose its curse.
Cloister of Anonymity
(E4)
A leader may enter to lose their horror mark, but they are also renamed and lose any heroic abilities, fame and kill history, but not their experience level.
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