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Old November 26th, 2005, 01:59 AM

RedRover RedRover is offline
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Default Re: Abysia CB 5.0 AAR

Oversway: Thanks. This game does have its moments. This is a holiday weekend, and I fully intend to overindulge in this sport.


TURN 56-60
A whirlwind of activity this time.

I drop Fires From Above on the biggest C’tis mass, then attack the province east of my east bridge fort. I also Send Lesser Horrors, two of them—they kill his Pretender!

His forces split into two large groups, one covering the way to his capital, and one poised to move north. I send two Lesser Horrors after the northern one, then split my own army: Abysians toward the C’tis capital, mercs and humans covering the east bridge crossing.

Meanwhile, I am raising Druids and making Sacks of Endless Wine, forging Skull Mentors as fast as I can, and building troops after laying in a major caster or two each turn. In particular, I start building super-heavy infantry at my main forts (so far I’ve been using the mediums). C‘tis sends major forces north to retake lost provinces, while I try to plug the chokepoint to the south. In this epic battle, I hold the field, but lose the Manticore. Drat!

I use the Devils for vertical envelopment of his largest force with limited success. Looks like there is no way I can save the Astral gem site—and I will be hard pressed to defend the northern fort. In the south he has two large armies, one has 380 troops-and his Pretender is back. The other has 280 troops. A lot of these troops are undead. I just can’t match his numbers, and the mass undead-killing spells are beyond me at this point. Things are getting hot.

[i][No score check this turn—I’m at war. Deal with it.]
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