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Old October 15th, 2001, 01:08 AM
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Default Re: Psst, over here, I got the latest patch status... shhhh

quote:
3) If you "finish" a counter-intelligence project (i.e., spend all
100,000 points or whatever the cost is), without having to block an
intel project (either because no-one's using intel against you or
because they haven't completed the project yet), the counter-intel
project "fails".
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I for my part still think this is a bad thing. I guess the root cause for this is that normal research or offensive intel projects are completed, and the module for CI has just been "copied". But it makes absolutely no sense IMHO.
So how about some simple methods of getting around it?

1) When adding points to Intel ops, check if this op is actually a CI, and if the amount budgeted will complete the project.
If so, then pass along the points to the next project in the queue. If the end of the queue has been reached, the points are lost.

1b) If adding intel points to a CI project will cause it to be completed, set the project to its total cost minus ONE point.
Any excess is lost.
(Players will have to manually rotate CI projects to the front of the queue, AND/OR use "divide points evenly")
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