Alneyan said:
Does this quadrant increase the number of planets (and moons)?
It wouldn't be FQM if it did not.
Alneyan said:
I think it might also increase the number of damaging wormholes and their harshness (if I understand my system data files right).
The game host could eliminate that by either:
1) temporarily replacing all occurences of "Unstable Warp Point" with "Normal Warp Point" in SystemTypes.txt- thusly eliminating all WPs with abilities.
2) setting the chance for Sector - Damage and Warp Point - Turbulence abilities in the "Unstable Warp Point" entry in StellarAbilityTypes.txt to 0 and increasing the chance for Ability 24 by whatever the sum of those ability chances was.