Re: Special Items
ooo, i shouldnt have read that, but i did. I had actually figured most of those things out, and im sort of sad to see that there are not more.
I know theres some sort of Prometheus quest, because I found an item that activated the quest once. I died before I could get anywhere on it (didnt have the item that allowed entry into black holes, and had no idea where or what Damocles was... aside from a greek goat farmer who was frinds of King Minos, and had a chat regarding a sword)
I took a look at one of the event files and one of the item files, to get an idea of the structure. I think it would be pretty easy to mod in some more "interactive" type events that trigger differently based on whats in your cargo hold.
for more challenging games, theres a few items that should probably be left out. Vortex Cannon, Temporal Shields, Cloak of Bab, Gong, and Mirror all come to mind.
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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